Distress Ship
A downloadable game for Windows, macOS, and Linux
This was just a prototype for practicing path finding using a custom designed map and custom destination. This game was created at GBCJam 12 hour game jam(updates done afterwards).
WARNING:
Due to inefficient path finding code, very large grid sizes are not recommended.(Fixed with V2)
UPDATE V1:
Post Jam update that adds the ability to draw your own map with walls.
UPDATE V2:
Implemented A* path finding algorithm. This lets the program find the shortest path and use massive grids with little loading.
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