A downloadable game for Windows, macOS, and Linux
This was just a prototype for practicing path finding using a custom designed map and custom destination. This game was created at GBCJam 12 hour game jam(updates done afterwards).
Due to inefficient path finding code, very large grid sizes are not recommended.(Fixed with V2)
Post Jam update that adds the ability to draw your own map with walls.
Implemented A* path finding algorithm. This lets the program find the shortest path and use massive grids with little loading.
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